
This seems like exact opposite of what users wanted to be fixed.Ĥ, The current strength parameter works in very weird way.


I don't want the GPU usage to be freezing my computer while I render, and I also do not want to slow down rendering by unnecessary denoising updates.Ģ, Denoiser seems to be blurring things in reflections/behind refractions a lot more than competitors' solutions.ģ, It is still not possible to hide all the denoiser clutter elements from the V-Ray VFB render elements list, at the same time, denoised result element is now hidden by default. In V-Ray 3.5 I have even harder time using denoiser than in 3.4, due to the numerous problems:ġ, I can not find option to denoise only on render end, not during rendering process.
